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UltraIdol

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Devlog

  • March update
    March 18, 2025 by kdglol
    This month, the game engine was updated, which brings the following: Bug fixes: - Character sprites no longer flickering(This took the most time). - Scores now stays within the scoreboard instead of g... Continue reading
  • Update 0.0.0.3
    January 18, 2025 by kdglol
    This update added a new playable character: Nanashi Mumei! - Her weapon is a dagger, which means her melee attack range is shorter than average, but can attack faster due to lighter weight. - Her rang... Continue reading
  • Update 0.0.0.27
    November 17, 2024 by kdglol
    This small update includes the following: - Spiky vine sprite change - Kronii sprite change - Menu BGM - Scaling the ENTIRE game from 51 bit -> 64 bit... Continue reading
  • Update 0.0.0.26
    October 22, 2024 by kdglol
    Update 0.0.026 brings the following: Bug fixes: - Checkpoint button in the pause menu no longer freeze the player. - Enemy death audio no longer cuts off(Although it would be funny if it does). UI cha... Continue reading
  • Update 0.0.0.25
    July 22, 2024 by kdglol
    Minor update: - Changed name from HoloKill -> UltraIdol - Updated main menu screen - Updated option and key bind panels - Fixed a bug which makes Dead Beat almost impossible to parry - Small update on... Continue reading
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