July update
Happy 2 Year Anniversary! Surprised this project hasn't been abandoned yet.
This update includes some new features and many changes:
New Content:
- New playable character: Tsukumo Sana! She uses a floating ring as a melee weapon. This floating ring also contains Yatagarasu, Sana's companion, which when unlocked in the computer can be shot out of the ring. Yatagarasu can pierce through enemies.
- New Level: Stage 1 // 1, Den of the Beast: This stage is placed after the player finished the tutorial, where it is cramped with many Mini Haachamas and an introduction to Dead Beats. At the end of this stage awaits a vicious monster.
Changes/Balances:
- Fauna's Melee Apple have been resprited(more detailed).
- Fauna's Projectile have been resprited(Spiked dirt ball -> Spiked Apple).
- Fauna's Animation Tree have been reworked(This animation tree is also used for Sana).
- Fauna and Sana can now perform attack animation cancels.
- Mumei now attacks faster.
- Red border appears when taking too much damage.
- Risu will also shoot acorn above and below the player.
- Reduced parrying freeze frame time(0.3 sec -> 0.2 sec).
Miscellaneous:
- Added infinite scroll mechanic.
- Added particles and SFX when hitting walls/floors.
Bug Fix:
- Fixed Bhop not working while on floor
Files
Get UltraIdol
UltraIdol
UltraIdol
Status | In development |
Author | kdglol |
Genre | Action, Platformer |
Tags | 2D, Action-Adventure, Difficult, Fast-Paced, Godot, Indie, Pixel Art, Singleplayer |
More posts
- March updateMar 18, 2025
- Update 0.0.0.3Jan 18, 2025
- Update 0.0.0.27Nov 17, 2024
- Update 0.0.0.26Oct 22, 2024
- Update 0.0.0.25Jul 22, 2024
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