November Update: 5th Playable Character
Apologies for delays, was playing a Yuri VN and had work.
For November's report:
New character: Hakos Baelz
- Unlike other character in the roster, Baelz chooses to fight with her bare hands, although she doesn't deal a lot of damage without her weapon, she relies on the "Bleed" effect, which deals damage over time(DoT).
- Her special skill, "Dice", throws a die that bounces, each bounce spawning either a mousetrap(deal instant damage) or a block of cheese(DoT).
- Instead of dashing like others, she lunges forward, attacking the first enemy she comes in contact with, then launch herself upward.
New stage: 1 - 4
Traveling further into the forest, you come across Shirogane Noel, a fearsome knight that hits hard, such strong force can only be met with an even stronger force.
Other New Stuff:
- Red parry mechanic: An attack that flashes red can only be parried with a projectile.
- Damage over time: damage over time, duh.
- New type of projectile, it can bounce(currently used for dice).
- Credits screen(all of the work credit goes to me lol).
- Linux version available now.
Other changes:
- Slight tweak to player jump height.
- added textures to leaves.
- reworked the parry mechanic to accommodate different types of parry.
- Added normal map to Risuner.
Bug fixes:
- Fixed camera border not working.
- Fixed player getting pushed into the ground if an enemy is on top.
- Fixed player sometimes flipped in the opposite direction or upside down.
- Fixed stage 1 - 1 using the character of the first save file instead of the chosen save file.
- Fixed stage 1 - 2 coin 1 not disappearing after collecting.
- Fixed UI not updating after purchasing a skill.
- Fixed Fauna's Apple not showing.
- Fixed instruction text in stage 1 - 3 showing on load.
Files
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UltraIdol
UltraIdol
| Status | In development |
| Author | kdglol |
| Genre | Action, Platformer |
| Tags | 2D, Action-Adventure, Difficult, Fast-Paced, Godot, Indie, Pixel Art, Singleplayer |
More posts
- August update98 days ago
- July updateJul 18, 2025
- March updateMar 18, 2025
- Update 0.0.0.3Jan 18, 2025
- Update 0.0.0.27Nov 17, 2024
- Update 0.0.0.26Oct 22, 2024
- Update 0.0.0.25Jul 22, 2024
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